Monday (08/25/08)
Yes, TweetRemote Finally Launched (6) 12:15 am
I’ve mentioned TweetRemote a few times both here and on Twitter a few times, and I keep saying I’ll publicly release it as soon as I can get a site up. Well, tonight I did that and TweetRemote is officially available for download.
Many of you have noticed that I’ve been using it here and have asked about it. Here’s your chance to have at it. Check it out, play around with it, and please leave your comments here to let me know what you think. Note that in order to successfully install this on a blog, you’ll also need to set up an RSS aggregator such as FeedWordPress.
As another side note, I have not even opened tweetremote.com in IE and know for certain it’ll look awful in IE6 (thanks to my wonderful .pngs), and I’m OK with that. It now works in IE6 as well thanks to the genius little script Unit PNG Fix
Friday (08/22/08)
I hereby predict the next big iPhone app to run a subscription-based music service (read: Rhapsody or Napster). (0) 6:05 pm
Music Is Math (0) 11:45 am
Cool animation by Glenn Marshall done with Processing.
Tuesday (08/19/08)
Is it bad when you start looking through your domains and realize you have more abandoned yet sweet ideas than you have live sites?
(3) 2:04 pm
User Profiling for the Everyday Designer (0) 11:43 am
Designing doesn’t start when you fire up Photoshop. This may be where the design starts to materialize into a visual form, but just as important as that is what you do before Photoshop–the planning. I’m not talking about sketching out a rough design in your Moleskine notebook, though that’s great too. I’m talking about getting to know your users.
If you were starting a business, you’d hardly just buy a building and start putting stuff in it now, would you? Nor should you be doing the same with your designs. If you’re going to be designing something, first you need to know what and whom you are designing it for.
Oftentimes user profiling involves a lot of time and a lot of money. Surveys, complex analysis, and teams of over-priced professionals are ctertainly one way to go about it. However, most design jobs provide neither the time nor the budget for that kind of stuff. Luckily, for most design jobs you really don’t need all that to get a good idea of who your target audience is and what they’re about. Really all you need is a moderately-sized brain and a good idea of your product, and I think at least most of us can afford that.
I eat food. I listen to music. I sleep. Sometimes. I drink lots of coffee. I make pretty pictures. I talk to people. I believe in things. I write stuff. I take photographs. I have a laughing addiction. I am human. 